Posted by : Flex Next Friday, February 22, 2013



Remember the Mystic Peaks, Proving Grounds, and Hollywood? McLaren F1, Ferrari F50, and the awkward Ford Indigo? FZR 2000, Bomber BFS, and GO21?


                                                    This startup screen awakens intriguing memories!

For the young generation  lucky enough to experience the birth of 3D gaming, Need For Speed Two Special Edition, better known as NFS 2 SE, was a thrilling experience. NFS 2 SE was launched as a sequel for the NFS 2, unveiled by Electronic Arts in 1997 as the second in the NFS series which took 3D racing games to the masses. Especially popular among the PC gamers, NFS 2 SE brought some of the most exotic cars produced by that time (most of them were just prototypes or concept cars that never made it to the public, like the Ford trio – GT90, Indigo and Mustang Mach III) to the fingertips of the gamers. The game provided a host of picturesque tracks, ranging from the as-easy-as-it-can-be Proving Grounds, to the daunting and seriously demanding Mystic Peaks. The tracks were glittered with landmarks to highlight their location, such as the Australian – based Outback - The track enabled gamers to visit the Sydney Harbour Bridge, to the Opera House, and the Outbacks within minutes! Last Resort, North Country, Pacific Spirit, and Mediterrano were the remaining tracks, while Monolithic Studios was a hidden track.

                                                            Remember this track?

The game involved plenty of exotics, such as McLaren F1, Ferrari F50, Ford GT90, Lotus GT1, Isdera Commendatore, Italdesign Nazca and Cala, Jaguar XJ220 and some day to day supercars of yesteryear such as Lotus Esprit V8 and Ferrari 355F1. Racing in three styles – wild, arcade and simulation, out of which wild was scarily easy and simulation was challenging, and three formats – single race, knockout and tournament, was allowed. Single race and tournament formats were carried over from the original NFS – Road and Track Presents The Need for Speed, while knockout was a new type that required the gamer to complete the knockout rounds without being eliminated, and finish first in the final duel.  

                 High - flying Ford Indigo. Concept cars like this were hardly seen again in racing games

Cheatcodes (Easter eggs, as the instruction text referred to it) were aplenty and allowed the player to customize the vehicle he/she raced. The GO-XX (XX – 0 to 50) combination showcased various machines, such as a heavy truck, a pickup, a Unimog, Yellow school bus, and EVEN a box and A DINOSAUR! RUSHHOUR meant that road traffic was heavy, while ROADRAGE gave the horn superpowers to devastate the vehicles in front. FZR 2000 unlocked the fastest car available in the race, an imaginary car named as FZR2000.

The gameplay experience, paying respect to the time it was released (so no comparisons with anything available these days, please) can be described as entertaining, albeit a tad boring if you were to play it for extended hours. Graphics were very much up to the standards, and audio too was solid. The real pictures of the cars available, and the history of manufacturer, were features never repeated beyond NFS 3. The behavior of the machinery was, well, easy to control, and may be a bit too easy for most. Selecting the right car for the right track was the key to winning a race. The most notable glitch was the unrealistic crashes. And compared with its predecessor, the original NFS, neither NFS 2 nor 2 SE had cop cars to intervene the racers.  The limited number of tracks, and cars meant that the gameplay became boring for longer hours.

                                          The graphics were more than satisfying, for its day

More than 15 years after the game was released, and with numerous successors honing the NFS franchise almost on an annual basis, NFS 2 SE looks completely outdated, and prehistoric. However the game plays an important role in the evolution of the series, as well as racing games altogether. For me, it’s the nostalgia of being the first game I ever played on a PC that makes NFS 2 SE an unforgettable experience.  Such a vivid bundle of exotics, especially prototypes and concepts, never made their way to NFS series afterwards. And for most people, it’s the experience from NFS that reminds the existence of those machines.

Fancy racing the Indigo on Mystic Peaks? Believe it or not, I actually wish I could.


{ 1 comments... read them below or add one }

  1. Hey Bro!

    I played this game for a long time, spent hours playing, and it was so good. This game made me like cars, and computers.
    I don´t speek english, just a little, so sorry about the mistakes in the text.
    And..I have the "iso" game to install, if you want it, just send me a e-mail: TZipUP@live.com

    ReplyDelete

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